Renown

(This page is under construction as I attempt to think of some cool names for ranks and balance the rewards, meaning the benefits listed are subject to change.)

Earning Renown with the Factions gains you various bonuses. Renown can be gained by completing Quests in a way which pleases a specific faction. (For example, taking a Quest that involves transporting cargo for the Eidoria, and doing the task as requested will net you Renown with the Eidoria. Giving the cargo instead to the Vel will net you Renown with the Vel, but will forfeit the Quest reward.)

Renown can be lost by completing Quests in a way in which the faction offering the mission disagrees with, or simply by doing anything excessively negative toward people of said faction during Quests. Such as murder, excessive and unnecessary theft and intimidation, ect. It is possible to go into negative renown. At negative 10 Renown people from said faction will refuse to interact with and may even attack you upon sight. At negative 25 renown people from said faction will actively send their people to attempt to kill you.

The positive effects of Renown are as follows: